Azurnemone

Work done

Rig

Production

Obec

Release date

Experience

Sentry Games

Software

Maya / Unity

Description

Azurnemone is one of the NPCs of Obec, a roguelike action boss combat game.

 

I was responsible for the rigging. The character is fully game-ready and optimized for real-time use in Unity.

 

You can check out the game on steam, the demo is available for free.

Worked with

Théo Douessin

Modeling / Surfacing

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